Circle One: Limbo
Circle One: Limbo
Circle Two: Lust
Circle Two: Lust
Circle Three: Glutton
Circle Three: Glutton
Circle Four: Greed
Circle Four: Greed
Circle Five: Wrath
Circle Five: Wrath
Circle Six: Heresy
Circle Six: Heresy
Circle Seven: Violence
Circle Seven: Violence
Circle Eight: Fraud
Circle Eight: Fraud
Project Description: 
For my first project in the Game Design studio at UCLA, I was the Illustrator for a group project board game called "The Ninth Circle". "The Ninth Circle" is a board game based off of Dante's "Inferno," in which 4-6 players go through the nine layers of hell.
 To play the game, the players must defeat the boss of each layer (every layer's theme and unique boss were inspired by the Dante's literature) to continue to the next layer. In order to win the game, you must defeat the last boss, the devil himself.
Individual Layer Design:
I started the world building process by illustrating what each layer of hell should convey in one tile (or space). Each layer of hell illuminates how Dante described them in his literature. How example, Limbo, the first layer of hell contains a "flowing brook and an exquisite green meadow," while Fraud, the eight layer of hell contains "pits, wells, and bridges filled with reptiles and snakes that lead to eternal falling."
I did not illustrate the ninth circle of hell on the game board, as this circle would consist of one tile and another classmate in my group made devil figurine that would stand on that tile the entire game. (Photographed below)
Final Game Board Design
Final Board
Final Board
Final Board Close Up
Final Board Close Up
Board Details
Board Details
Board With Player's Character Pieces
Board With Player's Character Pieces
Mid-Game Close Up
Mid-Game Close Up
Board Details
Board Details
Photography of the Final Product
The player's character pieces (shown in the fourth and fifth images) were not created for this game and were randomly chosen for this photoshoot. 
These player's character cards and figurine came from our first assignment for this class, in which every student individually created a character deck and figurine that could be utilized in these group project games. 

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